Ddo light repeating crossbow3/11/2024 Vile Grip of the Hidden Hand Vile Grip of the Hidden Hand: Attacks and offensive spells have a small chance to deal massive evil damage. Minimum Level: 4 Bound to Character on Acquire Base Damage: 8.25 Damage: 1d10+2 Damage Types: Pierce, Magic Critical Roll: 19 - 20 / x2 Attack Mod: DEX Enchantments: +2 Enhancement Bonus: Weapons and Shields: +2 Enhancement Bonus Attack and Damage rolls.Good characters wielding this weapon will suffer one negative level. This effect makes the weapon evil aligned. Evil Blast 4 Evil Blast 4: This weapon is a sinister implement of evil deeds, dealing 4d6 Evil damage on a successful hit, and an additional 4d6 Evil damage on a critical hit.Penalty: If equipped by a Good user, they receive 1 Negative Level for as long as this item is equipped. Evil-aligned creatures are immune to this effect. Unholy 4 Unholy 4: On Hit: 4 to 24 Evil damage.Vecna Unleashed, any chest or trade with Steps Oblissĭefiled Reliquary Repeating Light Crossbow * Skills, except UMD ( Competence bonus): +5 to +20īound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on Acquire.Ability ( Enhancement bonus): +1 to +14.Spell Power ( Enhancement bonus): +38 to +153.Ranged Alacrity 20: Gain 20 enhancement bonus to Ranged attack speed. +7 Enhancement Bonus: +7 enhancement bonus to attack and damage rolls. Evil Outsider Bane 4 Evil Outsider Bane 4: This weapon is attuned specifically to hunt monsters that bring ill intent from other planes, dealing an additional 4d10 bane damage vs. Accepts Sentience Wood: Wood is common for use in Quarterstaffs, bows, or ammo.Blazing 10 Blazing 10: This effect causes the edges of this weapon to coruscate, dealing 10d6 Light damage on each critical hit. ![]() Coruscating 4 Coruscating 4: This effect causes the edges of this weapon to coruscate, dealing 4d6 Light damage on each hit.Stacks up to 15 times.) This effect may trigger once every second. (-1 penalty to Armor Class, -1% of its Fortification. Improved Destruction Improved Destruction: On Hit: Your target gains a stack of Armor Destruction.A complex weapon consisting of a heavy crossbow and a clip for bolts that is loaded by pulling the lever. +5 Enhancement Bonus +5 Enhancement Bonus: +5 enhancement bonus to attack and damage rolls. Material: This item is made out of: Wood.( This is a rare enchantment that does not show up on all drops of this item. Mythic Weapon Boost +2 or +4 Mythic Weapon Boost +2 or +4: +2 or +4 Mythic bonus to Melee, Ranged, and Universal Spell Power.Skills, except UMD ( Competence bonus): +5 to +20.Spell points ( Enhancement bonus): +19 to +294 Syranian Repeating Light Crossbow Repeating Light Crossbow Exotic Weapon Proficiency Minimum Level: 15 Bound to Account on Acquire Base Damage : 15. A repeating light crossbow forged from metals long in proximity to dragons under Thunderholme.Spell Focus, Greater Spell Focus ( Enhancement bonus). ![]() Proof Against Disease, Poison: +2 to +10.Movement: Feather Falling, Striding: +10% to +30%, Swiftness +5% to +15%, Underwater Action.Orange Augment Slot: Empty Orange Augments.Chilling 3 Chilling 3: This effect causes the edges of this weapon to become frozen to the touch, dealing 3d6 Ice damage on each hit.Vampirism 1 Vampirism 1: This weapon thirsts for the blood of your enemies, healing you for +1d2 hit points with each hit.Human Bane 3 Human Bane 3: This weapon is attuned specifically to hunt those with diversity and ambition, dealing an additional 3d10 bane damage vs.This weapon is evil, dealing an additional 3d6 evil damage on hit. Mother Night's Embrace Mother Night's Embrace: This weapon is unholy and imbued by one of the two deities of Barovia - the Mother Night.+5 Enhancement Bonus +5 Enhancement Bonus: +5 enhancement bonus to attack and damage rolls.Steel Steel: Steel is the common metal used to make weapons and armor.īlue Water Inn, Turn in 40 Vistani Talismans Calomel Banded Light Repeater Repeating Light Crossbow Exotic Weapon Proficiency Minimum Level: 8 Bound to Account on Acquire Base Damage : 7. Repeating Heavy Crossbow / Ranged weaponsīound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on Acquire from chest Bound to Character on Acquire Bound to Character on Acquire: This item is Bound to Character on Acquire otherwise ![]() Macabre Repeating Heavy Crossbow Proficiency Class
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